The ISPO Digitize Summit is a conference on all aspects of sports business and offers the opportunity to listen to lectures, exchange ideas with experts from the sports industry and other industries and evaluate digital solutions.

At the recent ISPO Digitize Summit in Munich, we were able to position our SINN-i (international Sports Innovation Network) project at the forefront of international research and business in the area of digitalization in sports. We invited other institutions to collaborate, stepped up our efforts to achieve an absolutely state-of-the-art status in research and development, and gathered ideas about what directions to take in future. A joint presentation on stage intensified the contacts between our project partners.

In his introductory statement, Prof. Dr. Eckehard Fozzy Moritz referred to a presentation he had given at the Volvo Sports Design Forum 16 years ago. In 2003, the proposed solutions like computer supported cooperative sports and animated fitness equipment as well as “physical” computer games were hardly conceivable. Today, digital transformation is the biggest growth driver of future markets and is fundamentally changing the sports industry. The vision of the Go,WannaGo! subproject of the SINN-i is to make the world a healthier and more enjoyable place, promoting a joy of movement. To fulfil this vision, this project focuses on aspects such as gamification, joyification, music, communication, state-of-the-art technology and the diverse expertise of various individual partners.

The Digitize stage on July 3 2019 tackled the topic of

Innovative Music and Exercise-Based Technologies to Improve Global Activity and Gamification and Serious Games to Create a Positive Impact on Physical and Mental Well- Being.

The panel was set up and chaired by

The other participants were: